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Mama Jafali2016-10-06 09:41:40 +0000 #1
I seriously think that there is an issue with death being an end-all game over. I once was playing on the hard difficulty as the Warrior. I did everything with careful planning, taking in the risks of what I did as if I was a surgeon, spending perhaps an hour on this one play through, and equipping myself to the brim with the most powerful abilities and equipment I could find. Then I walk into that room and that fateful final boss casts shield. "OK I suppose I can deal with it" I think. Then I take my second step into the arena and I see the text "death" appear and the spell succeeds. I didn't even get the chance to land a single hit before I knew all my hard work was for naught. I believe that if the final boss can destroy play through like this after players have given every inch of the game their all and also give the player a 0% chance to stop it, then there is a problem with the boss itself. It's using an unfair crutch to win. I would be much more happy to see the final boss deal more damage and have no Death spell, have an item created that could stop a death spell, or Nerf the spell itself so that it doesn't insta-kill. Call Doctor Mama Jafali +27731356845, email: sultanahoo87@gmail.com, Website: www.mamajafali.puzl.com



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